{-# LANGUAGE BangPatterns #-} import Data.List (foldl') import Data.List.Split (chunksOf) import Data.Char (ord) import Data.Bits (xor) import Text.Printf (printf) import Data.Graph (scc, graphFromEdges) import Data.Tuple.Select (sel1) import Data.Sequence (Seq, index, fromList) type Length = Int type State = ([Int], Int, Int) type Edge = (Int, Int, [Int]) (%) = mod (//) = div (!) = index twist :: State -> Length -> State twist (ring, position, skip) len = let !rotated = slice position 256 $ cycle ring !twisted = (reverse $ take len rotated) ++ drop len rotated !newRing = slice (256 - position) 256 $ cycle twisted in (newRing, (position + len + skip) % 256, skip + 1) where slice start amount = take amount . drop start hash :: [Length] -> State -> State hash lengths state = foldl' twist state lengths hashN :: Int -> [Length] -> State -> State hashN 0 _ state = state hashN n lengths state = let !nextState = hash lengths state in hashN (n - 1) lengths nextState sparseHash :: [Int] -> String sparseHash lengths = let (hashed, _, _) = hashN 64 lengths ([0..255], 0, 0) in concat . map (printf "%08b" . foldr xor 0) . chunksOf 16 $ hashed getEdges :: Seq Char -> Int -> [Edge] -> [Edge] getEdges str ind edges = if str ! ind == '0' then edges else let row = ind // 128 col = ind % 128 neighbours = [(row + 1, col ), (row - 1, col ), (row, col + 1), (row, col - 1)] validNeighbours = filter isOne . map toIndex . filter inBounds $ neighbours in (ind, ind, validNeighbours) : edges where inBounds (r, c) = r >= 0 && r <= 127 && c >= 0 && c <= 127 toIndex (r, c) = r * 128 + c isOne i = (str ! i) == '1' main :: IO () main = do let hashes = concat $ map (sparseHash . (++ [17, 31, 73, 47, 23]) . map ord . ("ffayrhll-" ++) . show) [0..127] print $ length . filter (== '1') $ hashes print $ length . scc . sel1 . graphFromEdges $ foldr (getEdges $ fromList hashes) [] [0..128 * 128 - 1]